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Skull

Phys Rebel 5

Role

DPS

Release

1.0

Biography

A rough-mannered but deeply loyal second-year high school student, unfairly labeled as a delinquent after an incident. His encounter with JOKER awakens both his Persona abilities and true heroic spirit. Codename: SKULL. Initial Persona: Captain Kidd.

BASICS SKILLS

Burst Impact

phys
8% HP

Deals 3 hits of 64.7% ATK as Phys DMG to 1 enemy. If you don't have [Rebound], consumes 20% more Max HP to increases DMG Dealt by 30% and CRIT Rate by 30%.

Electric Punishment

shock_aoe
26 SP

Deals 67.1% ATK as Elec DMG to all enemies, with a 29.3% base chance to inflicts Shock. If you have [Rebound], increases the chance to 58.6%.

Charged Blow

phys
20% HP

Selects 1 enemy and charges, then automatically attacks on your next turn. Deals 341.6% ATK as Phys DMG to the target. If you have [Rebound], this skill will Always CRIT. If the target is defeated during charge, randomly select 1 enemy as the target. If you cannot act, delay the attack until you can.

PASSIVE SKILLS

Special Attack

Passive

Increase ATK by 45.0% when attacking enemies with higher HP than you.

Loyalty

Passive

Restore 30.0% ATK as HP after triggering the effect of [Rebound].

COMBAT SKILLS

Combat skills

Passive

[HIGHLIGHT]: Deals 405% ATK as Phys DMG to 1 enemy and increases DMG Dealt by your next skill by 58.6%

AWARENESS

A0

"At the start of Skull's turn, increase his ATK based on his missing HP with a minimum of 10%. Gain a maximum boost of 40% ATK increase when you have less than 20% HP. When you have less than 75% HP, gain [Rebound]: Increase DMG Dealt of your next skill by 30% and CRIT Rate by 30%."

A1

"Decrease DMG Taken by 20% when charging [Charged Blow]."

A2

"[Charged Blow] Lv. +3, up to a maximum of Lv. 15.[Combat Skills] Lv. +3, up to a maximum of Lv. 15."

A3

Ignore 35% DEF when landing CRIT with a skill.

A4

"[Burst Impact] Lv. +3, up to a maximum of Lv. 15.[Electric Punishment] Lv. +3, up to a maximum of Lv. 15."

A5

[HIGHLIGHT] Effect Boost: Increase DMG Dealt and CRIT DMG of your next skill by 30% and 75%.

A6

After dealing damage with [Charged Blow], give the target 1 [Dread]: Increase DMG Dealt of your next skill to them by 60%. Prevent faint once per battle, and restore to 25% Max HP.

EQUIPEMENTS AND BUILDS

BEST WEAPONS

- Avenger's Sharp Teeth (5*)

- Gaia Suppressor (4*)

- Heavy Mace (3*)

- Ordinary Stick (2*)

BEST REVELATIONS SETS

- Heroic

BEST UNIVERSAL SETS

- Focus

BEST MAIN STATS

Sun : HP

Moon : DMG Bonus

Star : Crit Dmg

Planet : ATK

SUBSTATS PRIORITY

- Crit Dmg

- ATK

- DMG Bonus

- Penetration

SKILLS PRIORITY

S3>C.Skills>S1>S2