Skull



/P5X-Skull-Artwork.webp)
Role
DPS
Release
1.0
Biography
A rough-mannered but deeply loyal second-year high school student, unfairly labeled as a delinquent after an incident. His encounter with JOKER awakens both his Persona abilities and true heroic spirit. Codename: SKULL. Initial Persona: Captain Kidd.
BASICS SKILLS
Burst Impact

8% HP
Deals 3 hits of 64.7% ATK as Phys DMG to 1 enemy. If you don't have [Rebound], consumes 20% more Max HP to increases DMG Dealt by 30% and CRIT Rate by 30%.
Electric Punishment
/shock.webp)
26 SP
Deals 67.1% ATK as Elec DMG to all enemies, with a 29.3% base chance to inflicts Shock. If you have [Rebound], increases the chance to 58.6%.
Charged Blow

20% HP
Selects 1 enemy and charges, then automatically attacks on your next turn. Deals 341.6% ATK as Phys DMG to the target. If you have [Rebound], this skill will Always CRIT. If the target is defeated during charge, randomly select 1 enemy as the target. If you cannot act, delay the attack until you can.
PASSIVE SKILLS
Special Attack
/passive.webp)
Increase ATK by 45.0% when attacking enemies with higher HP than you.
Loyalty
/passive.webp)
Restore 30.0% ATK as HP after triggering the effect of [Rebound].
COMBAT SKILLS
Combat skills
/passive.webp)
[HIGHLIGHT]: Deals 405% ATK as Phys DMG to 1 enemy and increases DMG Dealt by your next skill by 58.6%
AWARENESS
A0

"At the start of Skull's turn, increase his ATK based on his missing HP with a minimum of 10%. Gain a maximum boost of 40% ATK increase when you have less than 20% HP. When you have less than 75% HP, gain [Rebound]: Increase DMG Dealt of your next skill by 30% and CRIT Rate by 30%."
A1

"Decrease DMG Taken by 20% when charging [Charged Blow]."
A2

"[Charged Blow] Lv. +3, up to a maximum of Lv. 15.[Combat Skills] Lv. +3, up to a maximum of Lv. 15."
A3

Ignore 35% DEF when landing CRIT with a skill.
A4

"[Burst Impact] Lv. +3, up to a maximum of Lv. 15.[Electric Punishment] Lv. +3, up to a maximum of Lv. 15."
A5

[HIGHLIGHT] Effect Boost: Increase DMG Dealt and CRIT DMG of your next skill by 30% and 75%.
A6

After dealing damage with [Charged Blow], give the target 1 [Dread]: Increase DMG Dealt of your next skill to them by 60%. Prevent faint once per battle, and restore to 25% Max HP.
EQUIPEMENTS AND BUILDS
BEST WEAPONS
- Avenger's Sharp Teeth (5*)
- Gaia Suppressor (4*)
- Heavy Mace (3*)
- Ordinary Stick (2*)
BEST REVELATIONS SETS
- Heroic
BEST UNIVERSAL SETS
- Focus
BEST MAIN STATS
Sun : HP
Moon : DMG Bonus
Star : Crit Dmg
Planet : ATK
SUBSTATS PRIORITY
- Crit Dmg
- ATK
- DMG Bonus
- Penetration
SKILLS PRIORITY
S3>C.Skills>S1>S2